I jumped over, proceeded to be killed by a level 33 (i'm level 38, btw:rolleyes:) then when i ran back the gate was now open.ĮDIT: Another glitch. Never thought of joining someone else's game. The onscreen checklist updates you of any mission.Yup, you're right, Red and Belly should open it when the front is cleared out and approached, but it would seem that going over it forces the event to happen (thankfully). The mission system is one area in which small tweaks have a noticeable impact. ![]() There are tons of areas to visit during the course of your adventure, some of which you won't even see if you don't stray far from the main story missions. Diligent explorers will find both lovely vistas and amusing sights-the humor of the writing extends into the environmental design as well. Textures sometimes load sluggishly when you're entering new areas and occasionally look rough upon close inspection, but this is still a visually appealing world. The environments of Pandora are more vibrant and diverse this time around, and the eye-catching artistic aesthetic is enlivened with a richer color palette and more clever details. If you apply this same philosophy to exploration, Borderlands 2 will keep you busy for a very, very long time. This doesn't pose any barrier to progression, but with dialogue this good, you don't want to miss a word. The only drawback to the sheer volume of communication is that sometimes conversations are cut off by other incoming messages before you can hear them through. The breadth of personalities invigorates your adventure and makes Pandora a lively, engrossing place, the kind of place it fell short of being in the first game. ![]() The huge amount of high-quality voice acting required to bring this world to life is fueled by excellent writing, which provides some genuinely nasty tirades and surprisingly tender moments amid the avalanche of laugh-out-loud funny lines. Random townsfolk also have a few things to say, no longer content with mute or monosyllabic responses, and even the bandits you fight have a broader range of context-sensitive taunts. There are some delightful new additions too, such as the arrogant antagonist, Handsome Jack, and the teenage demolitionist, Tiny Tina. The four playable characters from the first game are back as well, and they each play a robust role in the story (and have way more spoken lines than ever before). Many familiar faces return, including the delusional robot, Claptrap the hayseed mechanic, Scooter and the bawdy vixen, Moxxi. But it isn't so lonely anymore, thanks to an expanded cast of diverse and entertaining characters. What once was a lonely frontier planet populated primarily by savage men and feral beasts is, well, still a planet populated primarily by savage men and feral beasts. ![]() ![]() Perhaps the most notable difference is that Pandora now feels like a vibrant, living place. This sequel doubles down on the successes of the original and shores up its shortcomings, improving the familiar formula and delivering dozens and dozens of hours of immensely entertaining gameplay. In Borderlands 2, the novelty is gone, but all of the other elements are back and better than ever. There were a lot of things that made Borderlands such a great game when it came out three years ago: the hardscrabble planet, the oddball characters, the hostile creatures, the diverse missions, the abundant loot, the powerful skill trees, and the novelty of all these things combined in a cooperative first-person shooter. One character ability is not substantially different from the core gunplay Spoken messages sometimes interrupt each other Borderlands 2 stand tall on the shoulders of its predecessor.9/10Ī ton of great mission writing and dialogue
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